2014 Aerial Assist

AERIAL ASSIST is played by two competing Alliances of three robots each on a flat 25’ x 54’ foot
field, straddled by a truss suspended just over five feet above the floor. The objective is to score as
many balls in goals as possible during a two (2)-minute and 30-second match. The more Alliances
score their ball in their goals, and the more they work together to do it, the more points their Alliance
receives.
The match begins with one 10-second Autonomous Period in which robots operate independently of
driver. Each robot may begin with a ball and attempt to score it in a goal. Alliances earn bonus points
for scoring balls in this mode and for any of their robots that move in to their zones. Additionally, each
high/low pair of goals will be designated “hot” for five seconds, but the order of which side is first is
randomized. For each ball scored in a “hot” goal, the Alliance earns additional bonus points.
For the rest of the match, drivers remotely control robots from behind a protective wall. Once all balls in
autonomous are scored, only one ball is re-entered in to play, and the Alliances must cycle a single ball
as many times as possible for the remainder of the match. With the single ball, they try to maximize
their points earned by throwing balls over the truss, catching balls launched over the truss, and scoring
in the high and low goals on the far side of the field.
Alliances receive large bonuses for “assists,” which are earned for each robot that has possession of
the ball in a zone as the ball moves down the field. Points are awarded for each action per the table
below.

Click HERE for game animation video.

 

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